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Luckytime

264 Art Reviews w/ Response

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2 reviews are hidden due to your filters.

Cool idea, would love to see more of these. I would suggest you try to not mix styles. For example you did the whole character in a cel shaded style but added those rough looking action lines on top. Everything needs to feel the same for the picture to work. Keep it up.

BakayaroDaWickrayz responds:

thanks for the review Luckytime!
will try to do so on the next work :D

I tried to scan it with my phone, now I need a new phone.
Great job, the fact that it doesn't repeat makes it very nice.

LexRodent responds:

It's a QR code from hell. Thanks, glad you like it.

This may not be relevant to the art as much as it is to art culture, but I'm disappointed by how the men all have different body types and proportions while the women only share one. The qualities of a character tell you about their personality. Giving someone orange hair and big feet for example makes them solely unique in that way, and allows you to attribute those qualities with their character as you become more familiar with them. So when someone makes all their women have one body type it shows a subconscious belief that a woman's looks take priority over her uniqueness as an individual. I'm not mentioning this because I have a problem with it, it's just the first thing that caught my attention.

As for the drawing, my biggest issue is that many of the lines are drawn with an awkward inflection. It reminds me of clip art which is probably a bad thing. A general rule for laying out characters in an environment is that you want them to stand out over the background. In this case you made almost all the background lines heavier than the character lines, which is the opposite of what you want to do.

doublemaximus responds:

I understand what you're saying, but I was only sticking to the original styles of the comics which I have no control over style. As for how the women seem 'generalized' by looking 'attractive', I was only doing what the commissioner asked, which was to make her and her sister 'more flattering' and redirected me to the women of the Asterix comics for me to take note on how a certain female character was drawn.

About the art, there are too many mid tones for me personally, but you did a good job with the parts you did work on.

On a different note, I think the fact that everyone fills a different niche is fascinating. I wish I knew why certain people draw creepy stuff for example while others draw primarily cute stuff, or sexy stuff, or "cool" stuff. Your content is a direct reflection on what is in your head, that's why I love it so much.

MrCreeep responds:

Totally agree about those midtones. Note taken, thanks for the feedback! BTW awesome art dude!

Whoever voted 3 probably has lots of hentai in their favorites. This is very respectable and shows what hard work can do for you.

Notes:
The rhino/hippo lady in the front looked like a hello kitty gone wrong until I took a closer look. I would try making her nostril stand out less and add more definition to her face. The hedges in the foreground look good, but I don't know if they're necessary. They certainly don't need to be that noticeable anyway. I would have loved some cloud action up there, a lot of the sky/background space is wasted and makes it look spatially imbalanced. The well and the lamp post are perfect where they are, they add a nice asymmetry to the house. The house is way too dark, it's further back than the pine tree yet it's darker. The pine tree is seriously stunning... maybe my favorite part. Excellent overall, A+.

FelyneA responds:

Thank you for your detailed feedback! I appreciate it, I'm going to take your notes and use them to improve my next work.

I like the way they're both turning their heads together, makes you wonder what they're looking at.
A little tip: Light usually get it's color from bouncing off colored objects so it's not often this saturated or localized. This makes it look like they're at a club. The dimmer the light the more saturated it can show up so you could've had some really cool looking effects by softening the atmospheric light and laying it down hard on the edges of the characters closer to the right.

pinkujira responds:

Thank you!! I will be sure to keep this in mind and apply it next time :)

Really digging the light effects, like the shadow behind the robot. This kind style could be very good for storyboarding.

YakovlevArt responds:

Thank you. I hear storyboards are great work, but I've never done it.
I'll take the compliment.

Why does your logo look exactly like Star Bomb's down to the font?

BlueBreed responds:

Holy Fuck D: I SWEAR that was a coincendence!!

YES. For an experiment this looks really fancy. First thing I noticed was the lighting ripping through from the left, totally nailed it. Was the title the name of the original doc?

Cairos responds:

Thanks man. I originally named this Landing but didn't really stick with it.

If you're a fan of your own work, then you'll be fine ~ Start small. If you can't, then start smaller ~ If you don't love what you put out, don't expect anyone else to

Age 33, Male

Process Improvement

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