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Luckytime

38 Game Reviews

9 w/ Responses

Died on floor 69. Overall had fun. Would be cool if I could see what I was replacing while picking stuff up. Slowed down like crazy when things got busy... which was all the time on the later floors. Good job making something worth the time.

Visuals are hard to read. Nice game

Pros:
Aesthetics are nice
"feels" good to play

Cons:
Nothing happens for the first 5 seconds of the game
Can't cancel a grapple; once you click you're committed
Spike balls don't spawn where the arrow is, they just come out at random so its impossible to plan ahead

Nice job. I've never made a game before but I imagine this is well-executed considering the time constraint. Sorry if that sounds like a back-handed compliment.

Incredible work once again. I get a bad feeling every time I play because I don't know how to win yet. Most games don't make me feel anything. Only feedback I can give is that it would be nice if the screen was bigger so I didn't have to lean in or squint to read the text.

I've seen enough, didn't finish it... because I don't want spoilers. I'll play it through when it's properly released. People don't see the value in games apparently. The game is fucking gorgeous, the sound design makes me remember my childhood, the writing rubs me the right way, and its got the nostalgia factor to boot. Looks like you're close to getting funded, which is great because I can't really worry about that right now. The ONLY real complaint I have is that the controls are still slippery and the platforming feels really rough. Still not enough of a downside though, for all the positives this is showing. You got something special here.

What's everyone surprised about? This is how I played tic-tac-toe growing up.

I accidentally re-binded all my controls to up and now I can't get past the first screen. Restarting browser doesn't reset controls and I don't feel like clearing my cache. It's pretty bad when I can find a game-breaking bug in the first 2 minutes of playing.

squidly responds:

There's actually a fix for that which I anticipated. On the controls screen, hold F and press J!

Note: This clears all your progress as well.

Extremely enjoyable. I loved the sound design as well as the simplicity of the gameplay and aesthetic.

MouseCity responds:

Thanks! If you download app you would have 3 more free levels to enjoy!

I'm a big fan of story telling in this format, you kept my attention the whole way through. And the hints for when you get stuck on a level are brilliant. It saved me a headache on the level where you have to put the circle on the square to reach the exit. The physics where fluid and just fun to play around with, and the music was perfect for the atmosphere, very chill and relaxing. Great work to everybody!

LunarGamesDev responds:

Thank you so much for all the compliments! Glad you enjoyed it Luckytime :D
If you'd like to stay up to date on what we're making next, feel free to like us on Facebook!
https://www.facebook.com/stringtheorygame/

If you're a fan of your own work, then you'll be fine ~ Start small. If you can't, then start smaller ~ If you don't love what you put out, don't expect anyone else to

Age 32, Male

Process Improvement

AAS Mechanical Engineering

North Carolina

Joined on 8/6/09

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