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Luckytime

266 Art Reviews w/ Response

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Your other art is really good, and even this drawing shows a strong understanding of lighting and form. But I think you're susceptible to making shortsighted design choices. The way the hands are lit is less-than-ideal, the composition is questionable and the lightning looks rushed. That said, there are parts about it I really like, like the top of the helmet which I think was well done.

Mancartti responds:

Thank you for your critique. You are 100% correct in your assessment and I will try to make better design choices going forward. As for composition, calling any of my compositions questionable would be an understatement. As well I will try to take better care to plan out and execute lighting properly. Again, thank you for your critique, I appreciate your insight.

The emblem, sword and logo are cool, everything else could use some work. Good luck in the competition.

Edit: Sure, the texture you applied to the pizza slice looks flat, which CAN work in some instances where the aesthetic is stylized... but not here since you already established that things are detailed in this "world". Specifically the 3 things I praised originally, they're all more polished than the pizza and the girl. Generally, the subject is supposed to be greater than or equal to the supporting material in terms of detail. So while you clearly put a lot of effort into that shark, it actually made the whole picture worse overall because it created an imbalance.

Then there's other things like the anatomy (which I almost always harp on), the general shape of the pizza isn't that pleasing to look at and there's rough edges in a few places. The pose actually isn't that bad, but like someone else said: the line art is better in some ways. For example, I didn't know she was holding a pizza cutter until I looked at the line art. In that respect, you failed to communicate that she was holding a pizza cutter. The line art also looks better because without the logo fighting for attention, it's easier to focus on what the picture is really about. There's a nice flow in the lines that's completely missing in the final piece, and that's not a uncommon problem in the art world.

FuShark responds:

Thank you so much for the revision. Gives me a whole lot to think about!

1. I'm trying to understand what you consider "detail" and "polish". I agree that the texture work on the pizza could be improved but I'm not sure how that relates to the girl.

2. What's wrong with the anatomy?

3. I could have come up with something with a stronger emphasis on the pizza sure. I thought the curves I came up with complimented the pose well but I guess not.

4. The pizza cutter was a concern. It doesn't immediately read but I felt there were enough context clues that would guide people there. The emblem was a last minute addition and definitely took away from that.

5. I didn't add the logo during the sketch phase but it was always intended to be there. The idea there was that I was worried that there would be an imbalance with the negative space left in that top right corner.

If you'd like to continue this through messages that would be great! I know it's a pain to just keep revising comments and I really appreciate you taking the time to do this.

The style looks really unique, and both of their poses work together wonderfully. Maybe too much empty space at the top and the fur could use another pass but overall I really like it!

lukex8 responds:

thanks dude

Love how carefree your art is, it's really good! You draw hands like it's nothing and that's badass. Also, I think it's weird how you've been uploading like crazy since '16 but your fanbase is so small. Keep being creative.

sneel responds:

Thank you so much!
I had barely any fans until maybe last year, I think my art just got a lot better since 2016. :B
Cheers mate, have yourself a good one aye.

The design of this character is killer, I wish it was higher resolution. My only feedback is I don't like the way the crystal shards are aligned and the watermark is kinda big.

Edit: yeah the shards look to be under the influence of her hands but her hands are gesturing downwards while the shards are radiating outwards so there's a discontinuity between two things that are seemingly related which breaks immersion.

Ruedefaux responds:

Thanks for the feedback c: I'm glad you like her design.
I wish you gave a little more depth to why you dont like the way the shards are rather than just saying "I don't like it." That doesn't really help me too much.

Also, I'm sorry, but that's how I like to do my watermark and I'm also not cool with posting higher res images online for personal reasons. ^^;

edit: okay, i see. I understand. In my head the shards like spin and move around in different directions, so that may be why it looks weird? Her hands were definitely supposed to be gesturing downwards. But I guess I can understand why to another set of eyes this may look odd or out of place-- maybe I could've even illustrated it better? Whos know, perhaps I'll even come back to this piece another time XD

I love the patterns in the clouds, very useful as a reference.

cyangorilla responds:

Great! I love painting clouds and mist, so I'll also try to get better at it :D

10/10

cyangorilla responds:

Thanks! <3

Feels very familiar yet completely new at the same time.

ShotOne responds:

Thanks bug! The main inspiration for this was the 90s era of arcade games. Lots of inspiration drawn from old fighting games and the wacky over the top characters and colors schemes that seem to be making a comeback. Pretty happy to see that.

Really expressive, the left hand is the only thing I don't like about it.

OthalaM responds:

Oh! I should pay more attention to hands, they're very hard to draw!

A lot of thought obviously went into this. Unfortunately this serves as the perfect example of over-working something. I actually find myself drawn more to the multi-colored ribbons at the bottom-right than the bird's face. There's too many things going on, too much detail on things that don't need it and too much contrast in places where it isn't needed. I don't like saying this, but putting more effort into this probably ended up making it worse.

nightmareSyrup responds:

I have a bad habit of putting all the cool stuff I learned in one picture. Haha. I should learn more about compositions next time 😅

If you're a fan of your own work, then you'll be fine ~ Start small. If you can't, then start smaller ~ If you don't love what you put out, don't expect anyone else to

Age 32, Male

Process Improvement

AAS Mechanical Engineering

North Carolina

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